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I MUST STRESS, some glitches have been removed or patched by Treyarch. Kudos, for the quick acting.
(Apparently this is still alive on PS3)
In Nazi Zombies, head on over to the rubble on the stairs in the first room, (The starting point), and head on over to the C4s on the wall. Step back, run, and crouch and you should end up in the wall, leaving you to fire away until a zombie gets close enough.
Have a friend crouch in Nazi Zombies, (To be reffered to as CODNZ) and have a friend jump aimlessly in a corner, and you must then crouch underneath as he jumps. You should either be alerted that 'proning' is no longer an option, stand by yourself or infact just glitch out momentaraly. DO NOT MOVE THE LEFT JOYSTICK AT ALL COSTS. You are now rendered invincible but stationary.
DEATH CARDS;
Thunder; Semper Fi; After getting your gun in the little cutscene, right and head into the first shack. It’s a neat place to take potshots - turn around - *ZELDA MUSIC!* Enjoy the goooeyness!
Hard Headed; Little Resistance; Once you’re facing the large Japanese bunker, run into the trench on your right. Leave the tunnel and kill the blighters. In the very right corner of the large bunker, You see the Card standing on the hat.
Suicide King; Hard Landing; Kill as many enemies as possible before heading into the building. Before you pass through the building and on to the outside, look for a small lantern lighting the darkened room. You should be able to make out the shadow of your brand new Death Card.
Cold Dead Hands; Vendetta; Right after following Reznov into the first building, wait for him to open up access to the bar. Before following him into the next room, look carefully behind the bar and you’ll find a Death Card in the far corner.
Vampire; Burn 'Em Out; After burn-inating the first mortar hold, head back and to the left towards the second. Take out the embedded machine gunners, and all the other baddies in the area while keeping an eye out for a darkened bunker on the left. If you’ve hit the second mortar stronghold, you’ve gone too far.
Flack Jacket; Relentless; Head into the caves and once you dispose of your Japanese aggressors note that your pathways fork. Staying to the left is easier, but both paths lead to the same place. Either way, a small hallway bridges both pathways and contains a Death Card right in the middle.
Body Armour; Ring Of Steel; Enter the asylum, and move to the left as safely as you can. You can almost make out the tip of the helmet over the wall. Move into the enclave and find your Death Card next to a slumped soldier.
Undead Soldier; Eviction; Move past the German infested kitchen and approach the firefight on the balcony. Slip to the right and drop through the hole in the floor. Against the wall in the exploderized bathroom below is where you’ll find your Death Card.
Pain Killer; Blowtorch and Corkscrew; Emerge from the caves, grab the Satchel charges and get ready to take out some 200MM gun bunkers. After you blow up the first bunker, head to the left of the level. You’ll see a crude stone structure housing a hanging corpse and a Death Card.
Berserker; Breaking Point; Having taken out the first two mortars, head up the stairs and take care of the third. Just beyond that, on the right side if you’re facing Shuri Castle, there’s a small shack with a Death Card nestled in it.
Paintball; Heart of The Piech; An easy one. Right after the opening cinema, sprint to the symmetrical subway tunnel on your left. Lo, an unguarded Death Card!
Victory; Downfall; Take the staircase up into the theater hallways, you’ll take a right then a left. But instead of making the next left, look to the right for a darkened room. Here be the last Death Card.
I hope you enjoy blowing more out of Nazis! And also, these only work in CO-OP offline.
Tuesday, 24 February 2009
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